▶ 調査レポート

車載用エンターテイメントの世界市場 2020年:メーカー別、地域別、種類・用途別

• 英文タイトル:Global In-Car Entertainment Market 2020 by Manufacturers, Regions, Type and Application, Forecast to 2025

GlobalInfoResearchが調査・発行した産業分析レポートです。車載用エンターテイメントの世界市場 2020年:メーカー別、地域別、種類・用途別 / Global In-Car Entertainment Market 2020 by Manufacturers, Regions, Type and Application, Forecast to 2025 / D005-08477資料のイメージです。• レポートコード:D005-08477
• 出版社/出版日:GlobalInfoResearch / 2020年5月22日
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• レポート形態:英文、PDF、139ページ
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レポート概要
本調査レポートでは、車載用エンターテイメントの世界市場を広く調査・分析し、今後の市場展望をまとめております。車載用エンターテイメントの種類別市場規模(QNXシステム、WinCEシステム、Linuxシステム、その他システム)、用途別市場規模(OEM、アフターマーケット)、地域別市場規模(北米、アメリカ、ヨーロッパ、アジア、中国、日本、東南アジア、南米、中東、アフリカなど)、市場動向、メーカー別販売量と市場シェア、販売チャネルなどの情報を掲載しています。
・市場概要
・メーカー情報(販売量、市場シェア、製品概要、SWOT分析):Panasonic、Kenwood、Denso、Fujitsu-Ten、Desay SV、Pioneer、ADAYO、Clarion、Aisin、Harman、Hangsheng、Delphi、Alpine、Soling、Coagent、Bosch、Visteon、Kaiyue Group、Mitsubishi Electronics (Melco)、Continental、Sony、FlyAudio、Skypine、Roadrover
・地域別グローバル市場分析 2015年-2020年
・車載用エンターテイメントの北米市場(アメリカ、カナダ、メキシコ)
・車載用エンターテイメントのヨーロッパ市場(ドイツ、イギリス、フランス、ロシア、イタリア)
・車載用エンターテイメントのアジア市場(中国、日本、韓国、インド、東南アジア、オーストラリア)
・車載用エンターテイメントの南米市場(ブラジル、アルゼンチン)
・車載用エンターテイメントの中東・アフリカ市場(サウジアラビア、トルコ、エジプト、南アフリカ)
・種類別分析:QNXシステム、WinCEシステム、Linuxシステム、その他システム
・用途別分析:OEM、アフターマーケット
・地域別市場規模予測 2021年-2025年
・販売チャネル、流通業者、代理店
・調査の結果・結論

Market Overview
The global In-Car Entertainment market size is expected to gain market growth in the forecast period of 2020 to 2025, with a CAGR of 8.2% in the forecast period of 2020 to 2025 and will expected to reach USD 23850 million by 2025, from USD 17370 million in 2019.

The In-Car Entertainment market report provides a detailed analysis of global market size, regional and country-level market size, segmentation market growth, market share, competitive Landscape, sales analysis, impact of domestic and global market players, value chain optimization, trade regulations, recent developments, opportunities analysis, strategic market growth analysis, product launches, area marketplace expanding, and technological innovations.

Market segmentation
In-Car Entertainment market is split by Type and by Application. For the period 2015-2025, the growth among segments provide accurate calculations and forecasts for sales by Type and by Application in terms of volume and value. This analysis can help you expand your business by targeting qualified niche markets.

By Type, In-Car Entertainment market has been segmented into
QNX System
WinCE System
Linux System
Other System

By Application, In-Car Entertainment has been segmented into:
OEM
Aftermarket

Regions and Countries Level Analysis
Regional analysis is another highly comprehensive part of the research and analysis study of the global In-Car Entertainment market presented in the report. This section sheds light on the sales growth of different regional and country-level In-Car Entertainment markets. For the historical and forecast period 2015 to 2025, it provides detailed and accurate country-wise volume analysis and region-wise market size analysis of the global In-Car Entertainment market.

The report offers in-depth assessment of the growth and other aspects of the In-Car Entertainment market in important countries (regions), including:
North America (United States, Canada and Mexico)
Europe (Germany, France, UK, Russia and Italy)
Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
South America (Brazil, Argentina, etc.)
Middle East & Africa (Saudi Arabia, Egypt, Nigeria and South Africa)

Competitive Landscape and In-Car Entertainment Market Share Analysis
In-Car Entertainment competitive landscape provides details by vendors, including company overview, company total revenue (financials), market potential, global presence, In-Car Entertainment sales and revenue generated, market share, price, production sites and facilities, SWOT analysis, product launch. For the period 2015-2020, this study provides the In-Car Entertainment sales, revenue and market share for each player covered in this report.

The major players covered in In-Car Entertainment are:
Panasonic
Kenwood
Denso
Fujitsu-Ten
Desay SV
Pioneer
ADAYO
Clarion
Aisin
Harman
Hangsheng
Delphi
Alpine
Soling
Coagent
Bosch
Visteon
Kaiyue Group
Mitsubishi Electronics (Melco)
Continental
Sony
FlyAudio
Skypine
Roadrover

Among other players domestic and global, In-Car Entertainment market share data is available for global, North America, Europe, Asia-Pacific, Middle East and Africa and South America separately. Global Info Research analysts understand competitive strengths and provide competitive analysis for each competitor separately.

The content of the study subjects, includes a total of 15 chapters:
Chapter 1, to describe In-Car Entertainment product scope, market overview, market opportunities, market driving force and market risks.
Chapter 2, to profile the top manufacturers of In-Car Entertainment, with price, sales, revenue and global market share of In-Car Entertainment in 2018 and 2019.
Chapter 3, the In-Car Entertainment competitive situation, sales, revenue and global market share of top manufacturers are analyzed emphatically by landscape contrast.
Chapter 4, the In-Car Entertainment breakdown data are shown at the regional level, to show the sales, revenue and growth by regions, from 2015 to 2020.
Chapter 5, 6, 7, 8 and 9, to break the sales data at the country level, with sales, revenue and market share for key countries in the world, from 2015 to 2020.
Chapter 10 and 11, to segment the sales by type and application, with sales market share and growth rate by type, application, from 2015 to 2020.
Chapter 12, In-Car Entertainment market forecast, by regions, type and application, with sales and revenue, from 2020 to 2025.
Chapter 13, 14 and 15, to describe In-Car Entertainment sales channel, distributors, customers, research findings and conclusion, appendix and data source.

レポート目次

Table of Contents

1 Market Overview
1.1 In-Car Entertainment Introduction
1.2 Market Analysis by Type
1.2.1 Overview: Global In-Car Entertainment Revenue by Type: 2015 VS 2019 VS 2025
1.2.2 QNX System
1.2.3 WinCE System
1.2.4 Linux System
1.2.5 Other System
1.3 Market Analysis by Application
1.3.1 Overview: Global In-Car Entertainment Revenue by Application: 2015 VS 2019 VS 2025
1.3.2 OEM
1.3.3 Aftermarket
1.4 Overview of Global In-Car Entertainment Market
1.4.1 Global In-Car Entertainment Market Status and Outlook (2015-2025)
1.4.2 North America (United States, Canada and Mexico)
1.4.3 Europe (Germany, France, United Kingdom, Russia and Italy)
1.4.4 Asia-Pacific (China, Japan, Korea, India and Southeast Asia)
1.4.5 South America, Middle East & Africa
1.5 Market Dynamics
1.5.1 Market Opportunities
1.5.2 Market Risk
1.5.3 Market Driving Force
2 Manufacturers Profiles
2.1 Panasonic
2.1.1 Panasonic Details
2.1.2 Panasonic Major Business and Total Revenue (Financial Highlights) Analysis
2.1.3 Panasonic SWOT Analysis
2.1.4 Panasonic Product and Services
2.1.5 Panasonic In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.2 Kenwood
2.2.1 Kenwood Details
2.2.2 Kenwood Major Business and Total Revenue (Financial Highlights) Analysis
2.2.3 Kenwood SWOT Analysis
2.2.4 Kenwood Product and Services
2.2.5 Kenwood In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.3 Denso
2.3.1 Denso Details
2.3.2 Denso Major Business and Total Revenue (Financial Highlights) Analysis
2.3.3 Denso SWOT Analysis
2.3.4 Denso Product and Services
2.3.5 Denso In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.4 Fujitsu-Ten
2.4.1 Fujitsu-Ten Details
2.4.2 Fujitsu-Ten Major Business and Total Revenue (Financial Highlights) Analysis
2.4.3 Fujitsu-Ten SWOT Analysis
2.4.4 Fujitsu-Ten Product and Services
2.4.5 Fujitsu-Ten In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.5 Desay SV
2.5.1 Desay SV Details
2.5.2 Desay SV Major Business and Total Revenue (Financial Highlights) Analysis
2.5.3 Desay SV SWOT Analysis
2.5.4 Desay SV Product and Services
2.5.5 Desay SV In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.6 Pioneer
2.6.1 Pioneer Details
2.6.2 Pioneer Major Business and Total Revenue (Financial Highlights) Analysis
2.6.3 Pioneer SWOT Analysis
2.6.4 Pioneer Product and Services
2.6.5 Pioneer In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.7 ADAYO
2.7.1 ADAYO Details
2.7.2 ADAYO Major Business and Total Revenue (Financial Highlights) Analysis
2.7.3 ADAYO SWOT Analysis
2.7.4 ADAYO Product and Services
2.7.5 ADAYO In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.8 Clarion
2.8.1 Clarion Details
2.8.2 Clarion Major Business and Total Revenue (Financial Highlights) Analysis
2.8.3 Clarion SWOT Analysis
2.8.4 Clarion Product and Services
2.8.5 Clarion In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.9 Aisin
2.9.1 Aisin Details
2.9.2 Aisin Major Business and Total Revenue (Financial Highlights) Analysis
2.9.3 Aisin SWOT Analysis
2.9.4 Aisin Product and Services
2.9.5 Aisin In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.10 Harman
2.10.1 Harman Details
2.10.2 Harman Major Business and Total Revenue (Financial Highlights) Analysis
2.10.3 Harman SWOT Analysis
2.10.4 Harman Product and Services
2.10.5 Harman In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.11 Hangsheng
2.11.1 Hangsheng Details
2.11.2 Hangsheng Major Business and Total Revenue (Financial Highlights) Analysis
2.11.3 Hangsheng SWOT Analysis
2.11.4 Hangsheng Product and Services
2.11.5 Hangsheng In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.12 Delphi
2.12.1 Delphi Details
2.12.2 Delphi Major Business and Total Revenue (Financial Highlights) Analysis
2.12.3 Delphi SWOT Analysis
2.12.4 Delphi Product and Services
2.12.5 Delphi In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.13 Alpine
2.13.1 Alpine Details
2.13.2 Alpine Major Business and Total Revenue (Financial Highlights) Analysis
2.13.3 Alpine SWOT Analysis
2.13.4 Alpine Product and Services
2.13.5 Alpine In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.14 Soling
2.14.1 Soling Details
2.14.2 Soling Major Business and Total Revenue (Financial Highlights) Analysis
2.14.3 Soling SWOT Analysis
2.14.4 Soling Product and Services
2.14.5 Soling In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.15 Coagent
2.15.1 Coagent Details
2.15.2 Coagent Major Business and Total Revenue (Financial Highlights) Analysis
2.15.3 Coagent SWOT Analysis
2.15.4 Coagent Product and Services
2.15.5 Coagent In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.16 Bosch
2.16.1 Bosch Details
2.16.2 Bosch Major Business and Total Revenue (Financial Highlights) Analysis
2.16.3 Bosch SWOT Analysis
2.16.4 Bosch Product and Services
2.16.5 Bosch In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.17 Visteon
2.17.1 Visteon Details
2.17.2 Visteon Major Business and Total Revenue (Financial Highlights) Analysis
2.17.3 Visteon SWOT Analysis
2.17.4 Visteon Product and Services
2.17.5 Visteon In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.18 Kaiyue Group
2.18.1 Kaiyue Group Details
2.18.2 Kaiyue Group Major Business and Total Revenue (Financial Highlights) Analysis
2.18.3 Kaiyue Group SWOT Analysis
2.18.4 Kaiyue Group Product and Services
2.18.5 Kaiyue Group In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.19 Mitsubishi Electronics (Melco)
2.19.1 Mitsubishi Electronics (Melco) Details
2.19.2 Mitsubishi Electronics (Melco) Major Business and Total Revenue (Financial Highlights) Analysis
2.19.3 Mitsubishi Electronics (Melco) SWOT Analysis
2.19.4 Mitsubishi Electronics (Melco) Product and Services
2.19.5 Mitsubishi Electronics (Melco) In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.20 Continental
2.20.1 Continental Details
2.20.2 Continental Major Business and Total Revenue (Financial Highlights) Analysis
2.20.3 Continental SWOT Analysis
2.20.4 Continental Product and Services
2.20.5 Continental In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.21 Sony
2.21.1 Sony Details
2.21.2 Sony Major Business and Total Revenue (Financial Highlights) Analysis
2.21.3 Sony SWOT Analysis
2.21.4 Sony Product and Services
2.21.5 Sony In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.22 FlyAudio
2.22.1 FlyAudio Details
2.22.2 FlyAudio Major Business and Total Revenue (Financial Highlights) Analysis
2.22.3 FlyAudio SWOT Analysis
2.22.4 FlyAudio Product and Services
2.22.5 FlyAudio In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.23 Skypine
2.23.1 Skypine Details
2.23.2 Skypine Major Business and Total Revenue (Financial Highlights) Analysis
2.23.3 Skypine SWOT Analysis
2.23.4 Skypine Product and Services
2.23.5 Skypine In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
2.24 Roadrover
2.24.1 Roadrover Details
2.24.2 Roadrover Major Business and Total Revenue (Financial Highlights) Analysis
2.24.3 Roadrover SWOT Analysis
2.24.4 Roadrover Product and Services
2.24.5 Roadrover In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
3 Sales, Revenue and Market Share by Manufacturer
3.1 Global In-Car Entertainment Sales and Market Share by Manufacturer (2018-2019)
3.2 Global In-Car Entertainment Revenue and Market Share by Manufacturer (2018-2019)
3.3 Market Concentration Rate
3.3.1 Top 3 In-Car Entertainment Manufacturer Market Share in 2019
3.3.2 Top 6 In-Car Entertainment Manufacturer Market Share in 2019
3.4 Market Competition Trend
4 Global Market Analysis by Regions
4.1 Global In-Car Entertainment Sales, Revenue and Market Share by Regions
4.1.1 Global In-Car Entertainment Sales and Market Share by Regions (2015-2020)
4.1.2 Global In-Car Entertainment Revenue and Market Share by Regions (2015-2020)
4.2 North America In-Car Entertainment Sales and Growth Rate (2015-2020)
4.3 Europe In-Car Entertainment Sales and Growth Rate (2015-2020)
4.4 Asia-Pacific In-Car Entertainment Sales and Growth Rate (2015-2020)
4.5 South America In-Car Entertainment Sales and Growth Rate (2015-2020)
4.6 Middle East and Africa In-Car Entertainment Sales and Growth Rate (2015-2020)
5 North America by Country
5.1 North America In-Car Entertainment Sales, Revenue and Market Share by Country
5.1.1 North America In-Car Entertainment Sales and Market Share by Country (2015-2020)
5.1.2 North America In-Car Entertainment Revenue and Market Share by Country (2015-2020)
5.2 United States In-Car Entertainment Sales and Growth Rate (2015-2020)
5.3 Canada In-Car Entertainment Sales and Growth Rate (2015-2020)
5.4 Mexico In-Car Entertainment Sales and Growth Rate (2015-2020)
6 Europe by Country
6.1 Europe In-Car Entertainment Sales, Revenue and Market Share by Country
6.1.1 Europe In-Car Entertainment Sales and Market Share by Country (2015-2020)
6.1.2 Europe In-Car Entertainment Revenue and Market Share by Country (2015-2020)
6.2 Germany In-Car Entertainment Sales and Growth Rate (2015-2020)
6.3 UK In-Car Entertainment Sales and Growth Rate (2015-2020)
6.4 France In-Car Entertainment Sales and Growth Rate (2015-2020)
6.5 Russia In-Car Entertainment Sales and Growth Rate (2015-2020)
6.6 Italy In-Car Entertainment Sales and Growth Rate (2015-2020)
7 Asia-Pacific by Regions
7.1 Asia-Pacific In-Car Entertainment Sales, Revenue and Market Share by Regions
7.1.1 Asia-Pacific In-Car Entertainment Sales and Market Share by Regions (2015-2020)
7.1.2 Asia-Pacific In-Car Entertainment Revenue and Market Share by Regions (2015-2020)
7.2 China In-Car Entertainment Sales and Growth Rate (2015-2020)
7.3 Japan In-Car Entertainment Sales and Growth Rate (2015-2020)
7.4 Korea In-Car Entertainment Sales and Growth Rate (2015-2020)
7.5 India In-Car Entertainment Sales and Growth Rate (2015-2020)
7.6 Southeast Asia In-Car Entertainment Sales and Growth Rate (2015-2020)
7.7 Australia In-Car Entertainment Sales and Growth Rate (2015-2020)
8 South America by Country
8.1 South America In-Car Entertainment Sales, Revenue and Market Share by Country
8.1.1 South America In-Car Entertainment Sales and Market Share by Country (2015-2020)
8.1.2 South America In-Car Entertainment Revenue and Market Share by Country (2015-2020)
8.2 Brazil In-Car Entertainment Sales and Growth Rate (2015-2020)
8.3 Argentina In-Car Entertainment Sales and Growth Rate (2015-2020)
9 Middle East & Africa by Countries
9.1 Middle East & Africa In-Car Entertainment Sales, Revenue and Market Share by Country
9.1.1 Middle East & Africa In-Car Entertainment Sales and Market Share by Country (2015-2020)
9.1.2 Middle East & Africa In-Car Entertainment Revenue and Market Share by Country (2015-2020)
9.2 Saudi Arabia In-Car Entertainment Sales and Growth Rate (2015-2020)
9.3 Turkey In-Car Entertainment Sales and Growth Rate (2015-2020)
9.4 Egypt In-Car Entertainment Sales and Growth Rate (2015-2020)
9.5 South Africa In-Car Entertainment Sales and Growth Rate (2015-2020)
10 Market Segment by Type
10.1 Global In-Car Entertainment Sales and Market Share by Type (2015-2020)
10.2 Global In-Car Entertainment Revenue and Market Share by Type (2015-2020)
10.3 Global In-Car Entertainment Price by Type (2015-2020)
11 Global In-Car Entertainment Market Segment by Application
11.1 Global In-Car Entertainment Sales Market Share by Application (2015-2020)
11.2 Global In-Car Entertainment Revenue Market Share by Application (2015-2020)
11.3 Global In-Car Entertainment Price by Application (2015-2020)
12 Market Forecast
12.1 Global In-Car Entertainment Sales, Revenue and Growth Rate (2021-2025)
12.2 In-Car Entertainment Market Forecast by Regions (2021-2025)
12.2.1 North America In-Car Entertainment Market Forecast (2021-2025)
12.2.2 Europe In-Car Entertainment Market Forecast (2021-2025)
12.2.3 Asia-Pacific In-Car Entertainment Market Forecast (2021-2025)
12.2.4 South America In-Car Entertainment Market Forecast (2021-2025)
12.2.5 Middle East & Africa In-Car Entertainment Market Forecast (2021-2025)
12.3 In-Car Entertainment Market Forecast by Type (2021-2025)
12.3.1 Global In-Car Entertainment Sales Forecast by Type (2021-2025)
12.3.2 Global In-Car Entertainment Market Share Forecast by Type (2021-2025)
12.4 In-Car Entertainment Market Forecast by Application (2021-2025)
12.4.1 Global In-Car Entertainment Sales Forecast by Application (2021-2025)
12.4.2 Global In-Car Entertainment Market Share Forecast by Application (2021-2025)
13 Sales Channel, Distributors, Traders and Dealers
13.1 Sales Channel
13.1.1 Direct Marketing
13.1.2 Indirect Marketing
13.2 Distributors, Traders and Dealers
14 Research Findings and Conclusion
15 Appendix
15.1 Methodology
15.2 Data Source
15.3 Disclaimer
15.4 About US

List of Tables

Table 1. Global In-Car Entertainment Revenue (USD Million) by Type: 2015 VS 2019 VS 2025
Table 2. Breakdown of In-Car Entertainment by Company Type (Tier 1, Tier 2 and Tier 3)
Table 3. Global In-Car Entertainment Revenue (USD Million) by Application: 2015 VS 2019 VS 2025
Table 4. Market Opportunities in Next Few Years
Table 5. Market Risks Analysis
Table 6. Market Drivers
Table 7. Panasonic Basic Information, Manufacturing Base and Competitors
Table 8. Panasonic In-Car Entertainment Major Business
Table 9. Panasonic In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 10. Panasonic SWOT Analysis
Table 11. Panasonic In-Car Entertainment Product and Services
Table 12. Panasonic In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 13. Kenwood Basic Information, Manufacturing Base and Competitors
Table 14. Kenwood In-Car Entertainment Major Business
Table 15. Kenwood In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 16. Kenwood SWOT Analysis
Table 17. Kenwood In-Car Entertainment Product and Services
Table 18. Kenwood In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 19. Denso Basic Information, Manufacturing Base and Competitors
Table 20. Denso In-Car Entertainment Major Business
Table 21. Denso In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 22. Denso SWOT Analysis
Table 23. Denso In-Car Entertainment Product and Services
Table 24. Denso In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 25. Fujitsu-Ten Basic Information, Manufacturing Base and Competitors
Table 26. Fujitsu-Ten In-Car Entertainment Major Business
Table 27. Fujitsu-Ten In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 28. Fujitsu-Ten SWOT Analysis
Table 29. Fujitsu-Ten In-Car Entertainment Product and Services
Table 30. Fujitsu-Ten In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 31. Desay SV Basic Information, Manufacturing Base and Competitors
Table 32. Desay SV In-Car Entertainment Major Business
Table 33. Desay SV In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 34. Desay SV SWOT Analysis
Table 35. Desay SV In-Car Entertainment Product and Services
Table 36. Desay SV In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 37. Pioneer Basic Information, Manufacturing Base and Competitors
Table 38. Pioneer In-Car Entertainment Major Business
Table 39. Pioneer In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 40. Pioneer SWOT Analysis
Table 41. Pioneer In-Car Entertainment Product and Services
Table 42. Pioneer In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 43. ADAYO Basic Information, Manufacturing Base and Competitors
Table 44. ADAYO In-Car Entertainment Major Business
Table 45. ADAYO In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 46. ADAYO SWOT Analysis
Table 47. ADAYO In-Car Entertainment Product and Services
Table 48. ADAYO In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 49. Clarion Basic Information, Manufacturing Base and Competitors
Table 50. Clarion In-Car Entertainment Major Business
Table 51. Clarion In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 52. Clarion SWOT Analysis
Table 53. Clarion In-Car Entertainment Product and Services
Table 54. Clarion In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 55. Aisin Basic Information, Manufacturing Base and Competitors
Table 56. Aisin In-Car Entertainment Major Business
Table 57. Aisin In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 58. Aisin SWOT Analysis
Table 59. Aisin In-Car Entertainment Product and Services
Table 60. Aisin In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 61. Harman Basic Information, Manufacturing Base and Competitors
Table 62. Harman In-Car Entertainment Major Business
Table 63. Harman In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 64. Harman SWOT Analysis
Table 65. Harman In-Car Entertainment Product and Services
Table 66. Harman In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 67. Hangsheng Basic Information, Manufacturing Base and Competitors
Table 68. Hangsheng In-Car Entertainment Major Business
Table 69. Hangsheng In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 70. Hangsheng SWOT Analysis
Table 71. Hangsheng In-Car Entertainment Product and Services
Table 72. Hangsheng In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 73. Delphi Basic Information, Manufacturing Base and Competitors
Table 74. Delphi In-Car Entertainment Major Business
Table 75. Delphi In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 76. Delphi SWOT Analysis
Table 77. Delphi In-Car Entertainment Product and Services
Table 78. Delphi In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 79. Alpine Basic Information, Manufacturing Base and Competitors
Table 80. Alpine In-Car Entertainment Major Business
Table 81. Alpine In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 82. Alpine SWOT Analysis
Table 83. Alpine In-Car Entertainment Product and Services
Table 84. Alpine In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 85. Soling Basic Information, Manufacturing Base and Competitors
Table 86. Soling In-Car Entertainment Major Business
Table 87. Soling In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 88. Soling SWOT Analysis
Table 89. Soling In-Car Entertainment Product and Services
Table 90. Soling In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 91. Coagent Basic Information, Manufacturing Base and Competitors
Table 92. Coagent In-Car Entertainment Major Business
Table 93. Coagent In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 94. Coagent SWOT Analysis
Table 95. Coagent In-Car Entertainment Product and Services
Table 96. Coagent In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 97. Bosch Basic Information, Manufacturing Base and Competitors
Table 98. Bosch In-Car Entertainment Major Business
Table 99. Bosch In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 100. Bosch SWOT Analysis
Table 101. Bosch In-Car Entertainment Product and Services
Table 102. Bosch In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 103. Visteon Basic Information, Manufacturing Base and Competitors
Table 104. Visteon In-Car Entertainment Major Business
Table 105. Visteon In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 106. Visteon SWOT Analysis
Table 107. Visteon In-Car Entertainment Product and Services
Table 108. Visteon In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 109. Kaiyue Group In-Car Entertainment Type and Application
Table 110. Kaiyue Group In-Car Entertainment Major Business
Table 111. Kaiyue Group In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 112. Kaiyue Group SWOT Analysis
Table 113. Kaiyue Group In-Car Entertainment Product and Services
Table 114. Kaiyue Group In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 115. Mitsubishi Electronics (Melco) Basic Information, Manufacturing Base and Competitors
Table 116. Mitsubishi Electronics (Melco) In-Car Entertainment Major Business
Table 117. Mitsubishi Electronics (Melco) In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 118. Mitsubishi Electronics (Melco) SWOT Analysis
Table 119. Mitsubishi Electronics (Melco) In-Car Entertainment Product and Services
Table 120. Mitsubishi Electronics (Melco) In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 121. Continental Basic Information, Manufacturing Base and Competitors
Table 122. Continental In-Car Entertainment Major Business
Table 123. Continental In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 124. Continental SWOT Analysis
Table 125. Continental In-Car Entertainment Product and Services
Table 126. Continental In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 127. Sony Basic Information, Manufacturing Base and Competitors
Table 128. Sony In-Car Entertainment Major Business
Table 129. Sony In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 130. Sony SWOT Analysis
Table 131. Sony In-Car Entertainment Product and Services
Table 132. Sony In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 133. FlyAudio Basic Information, Manufacturing Base and Competitors
Table 134. FlyAudio In-Car Entertainment Major Business
Table 135. FlyAudio In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 136. FlyAudio SWOT Analysis
Table 137. FlyAudio In-Car Entertainment Product and Services
Table 138. FlyAudio In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 139. Skypine Basic Information, Manufacturing Base and Competitors
Table 140. Skypine In-Car Entertainment Major Business
Table 141. Skypine In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 142. Skypine SWOT Analysis
Table 143. Skypine In-Car Entertainment Product and Services
Table 144. Skypine In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 145. Roadrover Basic Information, Manufacturing Base and Competitors
Table 146. Roadrover In-Car Entertainment Major Business
Table 147. Roadrover In-Car Entertainment Total Revenue (USD Million) (2017-2018)
Table 148. Roadrover SWOT Analysis
Table 149. Roadrover In-Car Entertainment Product and Services
Table 150. Roadrover In-Car Entertainment Sales, Price, Revenue, Gross Margin and Market Share (2018-2019)
Table 151. Global In-Car Entertainment Sales by Manufacturer (2018-2019) (K Units)
Table 152. Global In-Car Entertainment Revenue by Manufacturer (2018-2019) (USD Million)
Table 153. Global In-Car Entertainment Sales by Regions (2015-2020) (K Units)
Table 154. Global In-Car Entertainment Sales Market Share by Regions (2015-2020)
Table 155. Global In-Car Entertainment Revenue by Regions (2015-2020) (USD Million)
Table 156. North America In-Car Entertainment Sales by Countries (2015-2020) (K Units)
Table 157. North America In-Car Entertainment Sales Market Share by Countries (2015-2020)
Table 158. North America In-Car Entertainment Revenue by Countries (2015-2020) (USD Million)
Table 159. North America In-Car Entertainment Revenue Market Share by Countries (2015-2020)
Table 160. Europe In-Car Entertainment Sales by Countries (2015-2020) (K Units)
Table 161. Europe In-Car Entertainment Sales Market Share by Countries (2015-2020)
Table 162. Europe In-Car Entertainment Revenue by Countries (2015-2020) (USD Million)
Table 163. Asia-Pacific In-Car Entertainment Sales by Regions (2015-2020) (K Units)
Table 164. Asia-Pacific In-Car Entertainment Sales Market Share by Regions (2015-2020)
Table 165. Asia-Pacific In-Car Entertainment Revenue by Regions (2015-2020) (USD Million)
Table 166. South America In-Car Entertainment Sales by Countries (2015-2020) (K Units)
Table 167. South America In-Car Entertainment Sales Market Share by Countries (2015-2020)
Table 168. South America In-Car Entertainment Revenue by Countries (2015-2020) (USD Million)
Table 169. South America In-Car Entertainment Revenue Market Share by Countries (2015-2020)
Table 170. Middle East & Africa In-Car Entertainment Sales by Countries (2015-2020) (K Units)
Table 171. Middle East & Africa In-Car Entertainment Sales Market Share by Countries (2015-2020)
Table 172. Middle East & Africa In-Car Entertainment Revenue by Countries (2015-2020) (USD Million)
Table 173. Middle East & Africa In-Car Entertainment Revenue Market Share by Countries (2015-2020)
Table 174. Global In-Car Entertainment Sales by Type (2015-2020) (K Units)
Table 175. Global In-Car Entertainment Sales Share by Type (2015-2020)
Table 176. Global In-Car Entertainment Revenue by Type (2015-2020) (USD Million)
Table 177. Global In-Car Entertainment Revenue Share by Type (2015-2020)
Table 178. Global In-Car Entertainment Sales by Application (2015-2020) (K Units)
Table 179. Global In-Car Entertainment Sales Share by Application (2015-2020)
Table 180. Global In-Car Entertainment Sales Forecast by Regions (2021-2025) (K Units)
Table 181. Global In-Car Entertainment Market Share Forecast by Regions (2021-2025)
Table 182. Global In-Car Entertainment Sales Forecast by Type (2021-2025) (K Units)
Table 183. Global In-Car Entertainment Market Share Forecast by Type (2021-2025)
Table 184. Global In-Car Entertainment Sales Forecast by Application (2021-2025)
Table 185. Global In-Car Entertainment Market Share Forecast by Application (2021-2025)
Table 186. Direct Channel Pros & Cons
Table 187. Indirect Channel Pros & Cons
Table 188. Distributors/Traders/ Dealers List
List of Figures
Figure 1. In-Car Entertainment Picture
Figure 2. Global Sales Market Share of In-Car Entertainment by Type in 2019
Figure 3. QNX System Picture
Figure 4. WinCE System Picture
Figure 5. Linux System Picture
Figure 6. Other System Picture
Figure 7. In-Car Entertainment Sales Market Share by Application in 2018
Figure 8. OEM Picture
Figure 9. Aftermarket Picture
Figure 10. Global In-Car Entertainment Market Status and Outlook (2015-2025) (USD Million)
Figure 11. United States In-Car Entertainment Revenue (Value) and Growth Rate (2015-2025)
Figure 12. Canada In-Car Entertainment Revenue (Value) and Growth Rate (2015-2025)
Figure 13. Mexico In-Car Entertainment Revenue (Value) and Growth Rate (2015-2025)
Figure 14. Germany In-Car Entertainment Revenue (Value) and Growth Rate (2015-2025)
Figure 15. France In-Car Entertainment Revenue (Value) and Growth Rate (2015-2025)
Figure 16. UK In-Car Entertainment Revenue (Value) and Growth Rate (2015-2025)
Figure 17. Russia In-Car Entertainment Revenue (Value) and Growth Rate (2015-2025)
Figure 18. Italy In-Car Entertainment Revenue (Value) and Growth Rate (2015-2025)
Figure 19. China In-Car Entertainment Revenue (Value) and Growth Rate (2015-2025)
Figure 20. Japan In-Car Entertainment Revenue (Value) and Growth Rate (2015-2025)
Figure 21. Korea In-Car Entertainment Revenue (Value) and Growth Rate (2015-2025)
Figure 22. India In-Car Entertainment Revenue (Value) and Growth Rate (2015-2025)
Figure 23. Southeast Asia In-Car Entertainment Revenue (Value) and Growth Rate (2015-2025)
Figure 24. Australia In-Car Entertainment Revenue (Value) and Growth Rate (2015-2025) (USD Million)
Figure 25. Brazil In-Car Entertainment Revenue (Value) and Growth Rate (2015-2025)
Figure 26. Egypt In-Car Entertainment Revenue (Value) and Growth Rate (2015-2025)
Figure 27. Saudi Arabia In-Car Entertainment Revenue (Value) and Growth Rate (2015-2025)
Figure 28. South Africa In-Car Entertainment Revenue (Value) and Growth Rate (2015-2025)
Figure 29. Turkey In-Car Entertainment Revenue (Value) and Growth Rate (2015-2025)
Figure 30. Global In-Car Entertainment Sales Market Share by Manufacturer in 2019
Figure 31. Global In-Car Entertainment Revenue Market Share by Manufacturer in 2019
Figure 32. Top 3 In-Car Entertainment Manufacturer (Revenue) Market Share in 2019
Figure 33. Top 6 In-Car Entertainment Manufacturer (Revenue) Market Share in 2019
Figure 34. Key Manufacturer Market Share Trend
Figure 35. Global In-Car Entertainment Sales and Growth Rate (2015-2020) (K Units)
Figure 36. Global In-Car Entertainment Revenue and Growth Rate (2015-2020) (USD Million)
Figure 37. Global In-Car Entertainment Revenue Market Share by Regions (2015-2020)
Figure 38. Global In-Car Entertainment Revenue Market Share by Regions in 2018
Figure 39. North America In-Car Entertainment Sales and Growth Rate (2015-2020)
Figure 40. Europe In-Car Entertainment Sales and Growth Rate (2015-2020)
Figure 41. Asia-Pacific In-Car Entertainment Sales and Growth Rate (2015-2020)
Figure 42. South America In-Car Entertainment Sales and Growth Rate (2015-2020)
Figure 43. Middle East & Africa In-Car Entertainment Sales and Growth Rate (2015-2020)
Figure 44. North America In-Car Entertainment Revenue and Growth Rate (2015-2020) (USD Million)
Figure 45. North America In-Car Entertainment Sales Market Share by Countries (2015-2020)
Figure 46. North America In-Car Entertainment Sales Market Share by Countries in 2018
Figure 47. North America In-Car Entertainment Revenue Market Share by Countries (2015-2020) (USD Million)
Figure 48. North America In-Car Entertainment Revenue Market Share by Countries in 2018
Figure 49. United States In-Car Entertainment Sales and Growth Rate (2015-2020) (K Units)
Figure 50. Canada In-Car Entertainment Sales and Growth Rate (2015-2020) (K Units)
Figure 51. Mexico In-Car Entertainment Sales and Growth Rate (2015-2020) (K Units)
Figure 52. Europe In-Car Entertainment Revenue and Growth Rate (2015-2020) (USD Million)
Figure 53. Europe In-Car Entertainment Revenue Market Share by Countries (2015-2020)
Figure 54. Europe In-Car Entertainment Revenue Market Share by Countries in 2019
Figure 55. Germany In-Car Entertainment Sales and Growth Rate (2015-2020) (K Units)
Figure 56. UK In-Car Entertainment Sales and Growth Rate (2015-2020) (K Units)
Figure 57. France In-Car Entertainment Sales and Growth Rate (2015-2020) (K Units)
Figure 58. Russia In-Car Entertainment Sales and Growth Rate (2015-2020) (K Units)
Figure 59. Italy In-Car Entertainment Sales and Growth Rate (2015-2020) (K Units)
Figure 60. Asia-Pacific In-Car Entertainment Revenue and Growth Rate (2015-2020) (USD Million)
Figure 61. Asia-Pacific In-Car Entertainment Sales Market Share by Regions 2019
Figure 62. Asia-Pacific In-Car Entertainment Revenue Market Share by Regions 2019
Figure 63. China In-Car Entertainment Sales and Growth Rate (2015-2020) (K Units)
Figure 64. Japan In-Car Entertainment Sales and Growth Rate (2015-2020) (K Units)
Figure 65. Korea In-Car Entertainment Sales and Growth Rate (2015-2020) (K Units)
Figure 66. India In-Car Entertainment Sales and Growth Rate (2015-2020) (K Units)
Figure 67. Southeast Asia In-Car Entertainment Sales and Growth Rate (2015-2020) (K Units)
Figure 68. South America In-Car Entertainment Revenue and Growth Rate (2015-2020) (USD Million)
Figure 69. South America In-Car Entertainment Sales Market Share by Countries in 2019
Figure 70. South America In-Car Entertainment Revenue Market Share by Countries in 2019
Figure 71. Brazil In-Car Entertainment Sales and Growth Rate (2015-2020) (K Units)
Figure 72. Argentina In-Car Entertainment Sales and Growth Rate (2015-2020) (K Units)
Figure 73. Middle East and Africa In-Car Entertainment Revenue and Growth Rate (2015-2020) (USD Million)
Figure 74. Middle East and Africa In-Car Entertainment Sales Market Share by Countries in 2019
Figure 75. Middle East and Africa In-Car Entertainment Revenue Market Share by Countries (2015-2020)
Figure 76. Middle East and Africa In-Car Entertainment Revenue Market Share by Countries in 2019
Figure 77. Saudi Arabia In-Car Entertainment Sales and Growth Rate (2015-2020) (K Units)
Figure 78. Egypt In-Car Entertainment Sales and Growth Rate (2015-2020) (K Units)
Figure 79. Turkey In-Car Entertainment Sales and Growth Rate (2015-2020) (K Units)
Figure 80. South Africa In-Car Entertainment Sales and Growth Rate (2015-2020) (K Units)
Figure 81. Global In-Car Entertainment Sales and Growth Rate (2021-2025) (K Units)
Figure 82. Global In-Car Entertainment Revenue and Growth Rate (2021-2025) (USD Million)
Figure 83. North America Sales In-Car Entertainment Market Forecast (2021-2025) (K Units)
Figure 84. Europe Sales In-Car Entertainment Market Forecast (2021-2025) (K Units)
Figure 85. Asia-Pacific Sales In-Car Entertainment Market Forecast (2021-2025) (K Units)
Figure 86. South America Sales In-Car Entertainment Market Forecast (2021-2025) (K Units)
Figure 87. Middle East & Africa Sales In-Car Entertainment Market Forecast (2021-2025) (K Units)
Figure 88. Sales Channel: Direct Channel vs Indirect Channel